![]() The RIG also uses gauges on Isaac's back to display his health and stasis module levels. In cases where oxygen is cut off, a two-minute timer appears on Isaac's right shoulder, counting how much oxygen his suit has before he suffocates. ![]() As in the previous game, the game uses the Resource Integration Gear (RIG) suit, an in-world HUD system that uses holograms projected from Issac's suit and weapons to show information such as messages and ammunition count, respectively. The player controls player character Isaac Clarke from a third-person perspective, looking over the character's right shoulder. 1.02 (PlayStation 3, Xbox 360), 1.1 (Microsoft Windows)
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